Large Town: Ådehlÿ Rexewt Ultzewv

Ådehlÿ Rexewt Ultzewv

Ådehlÿ Rexewt Ultzewv
Example Dwarvern architecture.
StateUnited Kingdom of Undermountain
ProvenceDähechanxya Kingdom
Sub ProvenceWesterburn Dutchy
RegionGæchà Dûbu̹zû Meadows
Founded1372
Community LeaderJarl Kong Åcväru
Area6 km2 (2 mi2)
Average Yearly Temp15°C (59°F)
Average Elevation6756 m (-20784 ft)
Average Yearly Precipitation198 cm/y (77 in/y)
Population1649
Population Density274 people per km2 (824 people per mi2)
Town AuraConjuration
Naming
Native nameÅdehlÿ Rexewt Ultzewv
Pronunciation/reˈxuːt/ /ultˈzuːv/
Direct Translation[powerful] [mask; veil]
Translation[Not Yet Translated]

Ådehlÿ Rexewt Ultzewv (/reˈxuːt/ /ultˈzuːv/ [powerful] [mask; veil]) is a subtropical Large Town located in Westerburn Dutchy, Dähechanxya Kingdom, within the United Kingdom of Undermountain.

The name Ådehlÿ Rexewt Ultzewv is derived from the Dwarven language, as Ådehlÿ Rexewt Ultzewv was founded by Mademus Härtfewy, who was culturaly Dwarvern.

Climate

Ådehlÿ Rexewt Ultzewv has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a cold 6°C (42°F). Ådehlÿ Rexewt Ultzewv receives an average of 198 cm/y (77 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Ådehlÿ Rexewt Ultzewv covers an area of nearly 6 km2 (2 mi2), and an average elevation of 6756 m (-20784 ft) above sea level.

Overview

Ådehlÿ Rexewt Ultzewv was founded durring the late 15th century in fall of the year 1372, by Mademus Härtfewy. The establishment of Ådehlÿ Rexewt Ultzewv suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Ådehlÿ Rexewt Ultzewv was built using the conventions of Dwarvern durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Ådehlÿ Rexewt Ultzewv is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Ådehlÿ Rexewt Ultzewv is buildings are arranged arround a network of crampt flagstone streets which form a grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The town is protected by a humble stone fence which is tall enough to provide adiquite cover for defenders to fire from, but no more than that. The peasent-grade have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

A look around Ådehlÿ Rexewt Ultzewv gives the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Ådehlÿ Rexewt Ultzewv brings to mind.

Civic Infrastructure

Ådehlÿ Rexewt Ultzewv has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Ådehlÿ Rexewt Ultzewv. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Ådehlÿ Rexewt Ultzewv's parks.

Ådehlÿ Rexewt Ultzewv has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ådehlÿ Rexewt Ultzewv.

Ådehlÿ Rexewt Ultzewv has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ådehlÿ Rexewt Ultzewv has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Ådehlÿ Rexewt Ultzewv has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ådehlÿ Rexewt Ultzewv has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ådehlÿ Rexewt Ultzewv's public wards, blessings, and other arcane systems.

Ådehlÿ Rexewt Ultzewv has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Ådehlÿ Rexewt Ultzewv's natural decorations nor waterways.

Ådehlÿ Rexewt Ultzewv has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Ådehlÿ Rexewt Ultzewv has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Ådehlÿ Rexewt Ultzewv has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Ådehlÿ Rexewt Ultzewv's garrison was built using a different architectural style from the rest of the town. The style used is best known for the combined use of arcuated and trabeated construction, employing arches and constructed with post and lintel. The arch served as the style's chief structural element, with flanking columns serving as buttresses or decorations. While the general shape of their structures could be generously described as simplistic, the use of these arches and columns created a most distinct ascetic which is easily distinguishable on sight to armatures and experts alike.

In Ådehlÿ Rexewt Ultzewv the water is caffeinated.

The Corpse Rook near Ådehlÿ Rexewt Ultzewv are known to be more aggressive than normal.

Ådehlÿ Rexewt Ultzewv's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves square dance to channel Augury energies of tier 2 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 3
  • Farmers: 4
  • Farm Laborer: 9
  • Hunters: 5
  • Milk Maids: 4
  • Ranchers: 2
  • Ranch Hands: 4
  • Shepherds: 4
    • Farmland: 6645 m2
    • Cattle and Similar Creatures: 412
    • Poultry: 4947
    • Swine: 329
    • Sheep: 16
    • Goats: 3
    • Horses, Mounts, and Beasts of Burden: 164

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 4
  • Bookbinders: 1
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 6
  • Carpenters: 4
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 4
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 9
  • Furriers: 1
  • Glassworkers: 5
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 3
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 4
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 2
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Scientific, Surgical, and Optical Instrument Makers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 5
  • Tailors: 10
  • Tanners: 2
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 4
  • Chandlers: 4
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 4
  • Fishmongers: 4
  • Florists: 1
  • Potion Sellers: 2
  • Resellers: 7
  • Spice Merchants: 2
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 9
  • Barbers: 8
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 4
  • Housekeepers: 4
  • Housemaids: 8
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 5
  • Nursery Maids: 3
  • Pastrycooks: 5
  • Restaurateur: 7
  • Tavern Keepers: 8

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 4
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 2
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 2
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 2
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Consultants: 1
  • Exorcist: 3
  • Fixers: 2
  • Kami Clerk: 3
  • Landlords: 3
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 16
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 7
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 3
  • Storytellers: 6
  • Military Officers: 5

Cottage Industries

  • Brewers: 4
  • Comfort Services: 6
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 5
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 10
  • Spinners: 5
  • Tinker: 1
  • Weaver: 4

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 2
  • Drafters: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 5
  • Writers: 6

Produce Industries

  • Butter Churners: 6
  • Canners: 4
  • Cheesmakers: 5
  • Millers: 3
  • Picklers: 2
  • Smokers: 2
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

536 of Ådehlÿ Rexewt Ultzewv's population work within a Foundational Occupation.

1015 of Ådehlÿ Rexewt Ultzewv's population do not work in a formal occupation, but do contribute to the local economy. 98 (6%) are noncontributers.

Points of Interest

Ådehlÿ Rexewt Ultzewv is accessed from a nearby river via an intricate series of locks.

POI

History

In time immemorial, reportedly some time during the early 2nd century a great windstorm struck Ådehlÿ Rexewt Ultzewv. Its winds were so great they picked up unsecured objects and flung them with enough force to smash brick and skull alike. Buildings collapsed under the gale, burying countless people alive. The storm's devistation was focused on the area arround Ådehlÿ Rexewt Ultzewv, which lost 123 people, 212, and 37 livestock in the disaster.. History remembers the strom as The Storm of Heartbreak.

History